《晴天影院在线观看》
类型:战争 恐怖 喜剧 地区:法国 年份:2009
主演:贝基 田村淳
导演:唐纳德·托德
更新:2025-12-14 05:36:26
简介:[□024.07.0216:□3:06]□□enGLExte□s□ons:GL□□□S_de□th24□GL_ANGLE_st□ncil□textur□ng,GL_EXT_depth□clamp□□□□NV_s□ader_nop□rspecti□e_□□□erpolation□GL□CH□□MIUM_lose□co□□ex□,G□□ANGLE□progra□_□ac□□□control,GL_A□GLE□in□tan□e□_arrays,GL_E□T_disj□int_timer_query,□L□□XT□texture_type_2_10□10□1□_REV,GL_CHROMI□M_copy_com□ressed_te□ture□GL□OES_draw_elemen□s_b□se_v□□tex,GL_□XT_bl□nd_minmax□GL_EXT_textu□e_comp□essio□_dxt1□GL_NV□E□□_stream_consumer_externa□,GL_OES_EGL_im□ge_e□tern□□,G□_OES_comp□essed_□AC_□□11□unsig□ed_text□re,□L_O□R_multiview,G□_OES_v□rtex_array_□bjec□,GL_EXT_instan□ed_arra□s,GL_OES□□□xtu□□_float,GL_EXT_□ase_□nst□nce,GL_O□S_rgb8_□gba8,GL_□V□_mu□□ivie□2□GL_□HROM□UM_bind□generates_r□source,GL_ANGL□_ren□e□a□ility_validation,GL_O□S□tex□ure_st□ncil8,GL_ANGLE_□□py_texture_3d,GL_E□T_□ons□rvati□e□d□pth,□L_OES_co□pre□sed_EAC_R□1_unsigne□_texture,GL□OES_co□press□d_ETC2_punchthroughA_s□GB□_alpha_t□xture,GL□ANGLE_memory_size,GL_OES_c□□□ressed_EAC_□1□_□□gned□te□t□r□,GL_□NGLE_rob□st□client_me□ory,GL_AMD□performanc□_monitor,GL_O□S□□□m□r□ssed_□A□_R□11_□igned_texture□G□_□E□□L_vid□□_texture□GL□EX□_texture□fil□□r_□nisotropic□,GL_EX□_b□end_f□nc_exte□□□d,GL_□NGLE_get_seriali□□d□co□text_string,GL_ANGLE_□ransl□ted_shad□r_so□rce□GL_O□S_eleme□□_index_□int,GL_ANGL□_tex□ure_co□pres□io□_dxt3,GL_AN□LE_m□lti□draw,G□_A□GLE□□hader_pixe□_l□cal_sto□age,GL□□NG□□_request□exte□sio□,G□_OE□_E□□_im□□e,GL_ANGLE_base_v□rtex_base□in□tance,GL□OES_get_pro□r□m_□i□ar□,□□_ANGLE_clip_□□ll_dista□□e,GL_OES_draw□buff□rs_indexe□,GL_EX□_p□l□gon_offset_clamp,GL_APPLE_clip_distance,GL_□□G□E_□□x□□re_□omp□ession_□xt5□GL_OES_□urfaceless_con□e□t,G□_□V_□ixel□bu□fer_o□j□ct,G□_OES_EGL□image_external_e□sl3,G□□EX□□colo□□buffe□_float,GL□NV_frameb□ffer□blit□GL_EXT_r□nder_□□or□,GL_EXT_tex□u□e□compression_bptc,GL_EXT_texture□□om□ressio□_□gtc,□L_EXT_□ead_for□a□_b□r□,GL_CHR□MIUM_bin□_unif□r□_□ocation,GL_EXT_draw_buffers□ind□xed,GL□EXT_map_buffer_r□n□e,GL_OES_t□xture_□orde□_clam□,□L_OES_dep□h32,G□_□N□LE_□hader□p□xel_l□cal_□torage_co□erent,GL_EXT_texture_□o□□at_BGR□888□,GL□EXT_robustness,GL□OES_standard_deriv□tives,□L_ANG□E_g□□□tex□□evel_par□meter,GL□□□T_te□ture_st□rage,G□_OES_texture_□po□,GL_ANGLE_fram□buffer_multisamp□e,GL_EXT_unpack_subim□ge□G□_ANGL□_□r□vokin□_□ertex,GL_CHROMIU□_copy_textur□,GL_□XT_te□t□□e_□g,G□□O□S_compressed_ETC2_s□GB8_alpha8_tex□□□e,GL_ANGL□_base_□ertex_bas□_i□st□nce_shader_□□iltin,GL_□NG□E_loss□_et□_decode,GL_□XT_texture_c□mpr□ssion_□3tc_srgb,GL_O□S_fbo_□end□□_mipmap,GL□EXT□□□□□a□d_framebuffer□GL_OES_mapbuffe□,GL_□ES_tex□ure_hal□_float_l□near□GL_EXT_□l□p_con□rol,G□_EX□_textur□_b□rder_c□amp,G□_OES_shader_multisam□l□_inte□□□l□□ion,GL_EXT_shader_□e□□ure_lod,GL_EXT_texture□mirror□cla□p□□o_□d□e,GL_OE□_pa□ke□□depth_ste□cil,GL_AN□□E_□exture_multi□ample,□□_EXT_□□lo□_□uffer_half□float□GL_OES_comp□essed_E□C2□pun□hthroughA_RGB□8_textu□e,GL_OES_textu□e_half_flo□t,GL_□XT_debug□label,GL□ANGL□_□ac□_re□erse□row_order□GL_EXT_dra□_bu□fer□,GL_N□_□□□k_su□image,GL_OES□co□pressed_□TC2□R□BA8_t□xture,□L_EXT□E□L_im□ge_externa□□w□a□_mode□,GL_OE□_tex□ur□_flo□t_linea□,GL_E□T_dr□w_elements_b□se_v□rtex,GL_EXT_□R□B,GL□CH□OMIUM_s□nc_quer□,G□_EX□_mul□i_□raw□in□irect□GL_□HR□pa□□llel_shad□□_compil□,GL_ANG□E_□ra□□buffer_blit□G□_EXT_float□ble□d,GL□E□T_multi□ampl□□_render_to_texture,GL_EXT_□exture_no□m16,GL_ANG□E□cli□nt_a□□□ys,GL_NV_fence,GL_AN□LE_te□ture_u□age,GL_□XT_cl□p□cull_□i□tance,GL□EXT_frag_depth,□L_ANGL□□multivi□w_multisamp□e,GL□OES□co□□□□ss□d_□T□□_RGB8_textu□e,G□_AN□LE_dept□_tex□ure,GL_ANGLE_polygon_mod□,GL_EXT□oc□lusion_query_boo□ean,GL_EXT_debug_marker,GL_OES_compr□sse□_ET□2□sR□B8□texture□GL_OES_sample_vari□bl□s,GL_□□R_debug[2024.07.0216:03:06]O□enGLExtensions□GL_OES_depth24,GL_ANGLE_sten□il_texturi□g□GL_EXT_□epth_□lam□,GL_NV_sha□er□no□erspe□ti□e_inter□olation□□L_CHROMIUM□lo□e_context,GL_AN□LE_progra□_□ache□control,□L□ANG□E_i□stanced_ar□ays,GL_EXT□di□joi□t□time□_query,GL_EXT_tex□ure_type_□_10_10_10_REV□GL_CHROMIUM_copy_com□ressed_texture□GL_OES_□r□w_ele□ents_base_□er□ex,GL_EX□_blend_□inmax,GL_□XT_text□r□_compr□s□ion_dxt□,GL□N□□EGL_stream_consumer_e□□□r□al,GL_□ES_EGL_image_e□ter□al□GL_OES_compressed_EAC_RG11_u□sig□ed□te□□u□e,GL_OVR_multiview,□L_OES_ve□t□x□ar□ay_ob□□ct,G□_EXT□instance□_arrays,GL_□ES_text□re□flo□t,G□_EXT_b□se_inst□□ce,GL_O□S_□gb8_rgba8,GL_OVR_multiview2,GL_CHROMIUM_□ind_g□ne□at□s_□esource,□L_ANGL□_rend□rability_v□lidatio□,GL_OES_textur□□stenc□l8,□L□A□G□E_□opy_te□tu□e□3d□□L□EXT□conse□vative_d□pth,G□_O□S_□om□ressed_EA□_R11_unsigned_textu□e,□□□OES_compressed_ETC2_puncht□ro□ghA_sRG□8□alpha_texture,GL□ANGLE_memory_□i□e,GL□O□S_com□r□ssed_E□C_R11_signed_tex□ure,GL_ANGLE□robust_client_memo□y,G□_□M□□□erforma□ce_mo□itor□GL_O□S_□ompressed_□AC_R□11_signed_□exture,GL_WEBGL□video_tex□u□e,GL□EX□_t□xtu□e_filter_anisotropic,,GL_EX□_b□end_func_extended,G□_ANGLE_get_se□ia□i□ed_□ontex□_□t□□ng,GL_A□GLE_tr□ns□ated_shad□r_□ource□GL_OES_element_index_ui□t,GL_AN□LE_te□ture_com□r□ssio□_dxt□,GL_□NGLE_multi_d□aw,G□_ANGLE_shader_pixel_local_s□□□ag□,GL_ANGLE_r□q□est□□xtens□on,GL_OES□EGL_□□ag□,GL_ANG□□_ba□e_vertex_□ase_instance□GL_OE□_□e□_□rogram_bi□□r□,□L_□NGLE□□li□□cull_distance,□L_OES_dr□w_buffers_indexed,□L□□X□_p□□ygo□_offset□clamp,GL_APPLE_clip□di□tance□GL_ANGLE_□□xtu□□_c□mp□ess□□□_dx□5,□L_□E□_s□rfaceless_□ontext,GL_NV_□ixel_buff□□_obj□□t,GL_OES_EGL□im□ge_exte□nal□essl3□GL□E□T_color_buffer_float,GL_NV_□rameb□f□er_bl□t□GL_EXT_r□nder_snorm,GL_EXT_□ex□ure_compressi□n_bptc,□L_EXT_texture_compression_□gtc,GL_EXT_read_forma□_bgra,GL_CHROMIUM_b□nd□unifo□m_location,GL_EXT□dr□w_buffers_inde□ed,GL_EXT_map_buff□r□range□GL_OES_texture_bo□der_clam□,GL_OES_□epth□2,GL_ANGLE_shader_pixel_lo□al_stora□□_□ohere□t,GL_E□T□□□xture□format_BGR□□888,GL□EX□_robust□ess,□L_OES_standa□d_derivati□es,GL_ANGLE_get_te□_leve□_par□meter,GL_EXT_tex□ur□_storage,□L_OE□_textu□e_npo□,□L_□NGLE_f□□□□buf□er□mult□□□□pl□,GL_EXT_unpack_subimage□□□_AN□LE_pro□okin□_vertex,□L_CHRO□IUM□copy_t□x□ure,GL_E□T_textur□□rg□G□_OES□co□presse□_ETC2_□RGB8_alph□8_texture,GL_ANGL□_base_vertex_ba□□_instance_sha□□r□bu□ltin,□□_AN□L□_lo□sy_e□□_decode,GL_EXT_text□□e_compress□on_s3tc□srgb,GL_□ES_fbo□render_mip□a□,GL□E□T_discard_fra□ebuffer,GL□OES_map□□ffer,G□_OES_tex□ure_half_floa□_linear,GL_E□□□clip_control,G□_E□T□texture_□ord□r_clamp,GL_OE□_s□ad□r_□ult□sample□□n□erpolat□on,GL_EXT_shader_text□re_l□□,GL_EXT□textu□e_mirror_cl□mp_to_ed□e,G□_□E□_packed_dept□_stenc□l,G□_ANGLE_texture_multisample□GL_EXT□co□or_b□ffer□ha□f_□loa□,GL_OES_□o□pre□s□d_ETC2_□unchthroughA□RGBA8_□extur□,GL_OES_texture_half_fl□at,G□_EXT_debu□□l□b□l,GL_ANG□□_pa□k_rever□e_row_or□□r,GL_E□□_□raw□buffers,GL_NV_pack_□ubim□ge,□L□OE□_compres□ed_ETC2_RGBA8_te□ture,GL_EXT_EGL_image_exte□nal_□rap_modes,GL_□ES_t□x□ure_flo□t_l□□ear,G□_EX□_draw_el□men□s□base_□ertex,G□_□X□□sRGB□GL_CHROMIUM_sy□c_query,□L_EXT□mu□ti_draw_i□□irect,GL_KHR_parallel_sh□□er_compile,G□_ANG□□_framebuffer_blit,□L_EXT_□l□□t_blen□,GL_EXT_□□ltis□mpled_r□nder□t□_tex□ure□GL_EXT□texture_nor□16,GL□ANG□□_clie□t_□rra□s□GL_NV_fenc□,GL□ANGLE_t□xture□usage,GL_EXT_□lip_c□ll□distance,GL_□□T_frag_depth,GL_ANG□E_multiview_mu□tisam□le,GL_□ES□compres□□d_ETC2_□GB8_texture,GL_ANG□E_de□th_texture,□L_ANGLE_pol□g□n_□o□e,GL□□XT_oc□lu□ion_qu□ry_boole□n,GL_EXT□debug_marker,G□_OES_compress□d_□□C2□sR□□8_texture,□L_□ES□samp□e_va□i□bles,□L□KHR_deb□g[□024.07.0216□03:□6]OpenGL□x□ensions:G□_OES_depth24,GL_ANGLE_ste□cil_tex□u□ing,GL_EXT_□e□t□_clamp,GL□NV_shader_noperspective_interpol□tion,GL_CH□OMIUM_lose□context,GL_ANGL□_program_cache_control,GL_ANGLE_instanced_arrays,GL□E□□_di□joint_□imer_query,GL_EXT_texture_type_2_10_□0_10_REV,□L_CHR□□IUM_□□py_□ompressed_t□xture,□L□OES_dr□w_elemen□s_ba□e_vertex,GL_EX□□b□end_□inma□,GL□EXT_tex□ure_c□□press□on_d□t1□GL_NV_E□L_st□eam□consu□er_exte□na□,GL_OES□EG□□i□age_external,GL_O□S_compre□sed_EAC_RG1□_unsig□□d_□exture,GL_□□□□□ul□iview,GL_OES_vertex□arr□□_ob□ect,GL_□XT_□nst□nce□_arrays□GL_OES_texture_fl□at,GL_EXT_base_instance□GL_OES_rgb□□rgb□8,GL_OVR_mult□v□ew2,GL□□HR□M□UM_bind_gen□r□tes_resource□□L_ANG□E_r□nderabi□ity_v□lidat□on,GL_OES_texture_sten□il8,GL_ANGLE_copy_t□xture_3□,□□_EX□_conserva□i□e_depth,GL_OES_compr□□sed_E□C_□11□u□signed_texture,GL_OES_compressed_ETC2_punc□throughA_sRGB8□alpha_t□□tur□□GL_□NGLE_me□ory_□ize,GL_OES_comp□essed_□□C_□11_signed_te□□ure,GL_ANGLE_r□bust_clien□_memory,GL_AM□_pe□forma□ce□mon□tor,G□_OE□_com□□es□ed_EA□_R□11_□ign□d_texture□GL_□EBGL_video_tex□ure,□L_EX□_t□xture_filter□an□sotropic□,G□□E□T_blend_□u□c_extended,GL_□N□LE_get_□erialized□context_string,GL_ANG□E_translated_shader_source,GL_OE□□□□ement□i□de□_uin□,GL_ANG□E_te□ture_compression_dxt3,□□_ANG□E_m□lti_draw,GL_ANGLE_s□ader□pixel_loca□_st□rage□□□_ANGLE□reques□_exte□sion,G□_OE□_E□L_□ma□e□GL_ANG□□_base_□□□tex□ba□e_ins□ance,GL_OES_get_progra□_binar□□GL_□□GLE_clip_□□□l_distan□e,□L_OE□_draw_buffers□in□exed,GL_EXT_□olygon_offset_clamp,GL_APPLE□clip_dis□an□e,GL_ANGLE_texture_c□mpres□□on_□xt□,GL_OE□_surfacele□s□context,GL□NV□pixel_b□□fer_□bject,G□_OES□EGL_image□□xternal_essl3,GL_EXT_color_□u□fe□_float,GL_NV□fra□ebuffer_blit,□□_EXT_□en□er_s□orm,□L_E□T_texture_compres□□o□_bptc,GL_EXT□texture_compr□ssio□_rg□c,□L□E□T_re□d_format_bgr□,GL_CHROMI□M_bind_□niform□location,GL□EXT□draw_buffers_indexed,GL_EX□_□ap_buffer_range,□L_OES_t□xture_border_clamp,GL_OES_d□pth32,GL_ANGLE_shader_pixel_local_stora□e_cohere□t,G□_EXT_texture_□orma□□BG□A8888,GL_□XT_ro□ustness,□□_OES_st□□d□r□_derivative□,GL_ANGLE_get_□ex□level_para□eter,GL_EXT_tex□ure_□to□age,□L_OES_tex□□re_npot,GL_ANG□E_f□am□buf□e□_m□ltisample□□L_EXT_unpac□_subim□ge,□L_AN□LE_pr□□oking□ver□ex,GL_CHROMIUM_copy_texture,G□_EX□_textu□e_rg,GL_OES_comp□essed_ETC2_sRG□8_alp□a8_□exture,GL□ANGLE_b□se□vertex□base_ins□□nce_shader□builtin,GL_ANGLE□lossy_e□c_decode,GL_E□T_texture_com□r□ssion_s3tc_srgb,GL_OES_fbo_rende□□mipmap,GL□□XT_disc□rd_fr□mebuffer,GL_OE□_mapbuffe□,GL_OES_t□x□ure_half□float_□□n□ar□GL_□XT_clip_c□ntrol,GL_EXT_te□tu□e_b□r□er_cl□m□,GL_OES_shad□r_multisam□l□_interpolation,GL_EXT_shader□textur□_lod,GL_□X□_t□xtu□e_mi□r□□_clamp_□□_edge□GL□O□S_packed_□epth□stencil,GL_□N□LE_text□re□multi□am□le,GL_EXT_□olor_buffer_□al□_float,GL_O□S□c□mpressed_ETC2_pu□c□thr□ugh□_RG□A8_□exture,□L_OES_t□xt□□□_hal□_float,GL_EXT□debug_□abel,GL_ANGLE_p□ck_re□erse_row_ord□r□GL□EXT□□r□□_buffe□s,GL_NV_pack_subimage,GL_OES_comp□essed_ETC2_RGBA8□textu□e,□□_E□T_EGL_□mage_ext□rnal_□rap_modes,GL_□ES_t□xture□□□oa□_□inear,GL_EXT_dra□_el□m□n□s_bas□_ver□ex,GL_EX□_sR□B,□L_CHROM□UM_sync_que□y,GL_EXT□multi_draw_□ndirect□GL_KH□_parallel_shader□compile□G□_ANGLE□frameb□ffer_blit,□L_EXT□float□blend,GL_EXT_mu□tis□mpled_r□nde□_to_texture,□L_E□T_text□re_norm16,GL_ANGLE_cl□ent□ar□□ys,GL_□V_f□□□e,GL_ANGLE_textu□e□usage,GL_EXT_□l□p_□ull_distanc□,GL_E□□_fr□□_□□pth,GL□A□GLE_m□l□iview_multisample,GL_OES_compre□s□□_ETC2□RGB8□textur□,G□_ANG□E_dept□_t□□t□re,GL_ANGL□_□olyg□n_mode,GL_EXT□occlusion_query_b□o□□a□,GL_EX□_d□bu□_marker,GL_OES_compre□sed_ETC2_sRGB8_texture,GL_□ES_□□mple_v□riables,GL_KHR_debug□□0□4□07.0216:0□:0□]OpenGLExtensions:GL_OES_de□th24,GL□ANG□E_ste□cil_te□turin□□GL□EXT_□epth_□la□p□G□_NV_□hader_noperspective_□nter□olatio□,GL_CHROMIUM_lo□□_context,GL□ANGLE_p□og□am_cache_co□trol□GL_ANGLE_instanced_a□□ays□GL□EX□_d□□jo□nt_timer_query□GL_EXT_textur□_type_2_10_10□10_RE□,GL_CHROMI□M_copy_co□pressed_texture,□L_OES_draw□□le□e□t□_base_ver□ex□GL_□XT_blend_m□nmax,G□_E□T_□exture_compression_d□t1□GL_NV_EGL_stream_con□umer□□x□ernal,G□_OES_EGL_im□ge_exter□al,GL_OES_compressed_EAC_RG11_unsig□e□_texture,□L_OVR_multiview,GL_OES_vertex_array_obj□c□,GL_EXT_instanced_arrays,G□_OES□texture_float□GL_EXT_base□i□stance□GL_OES_rgb□_rgba8,GL_OVR_mul□□view2,GL_CHROMIUM_bind□g□ne□ates_resource,□L_ANG□E_rend□r□bility_vali□ation,GL_OES_□ex□ure_st□n□il8,GL_ANGLE_c□py_text□re_3d,GL_EX□_conservativ□_depth,GL_OES_co□pressed_EAC_□11_uns□gned_tex□u□e,GL_OES_□om□□es□ed_□□C2_punc□throughA_sRGB8_alpha_te□ture,GL_□N□LE_mem□□y_si□e,□L_OE□_compre□sed□□□C_R11_s□gned_text□re,GL_□NGLE_r□b□□□_client_m□mory,GL□A□D_perf□□mance_mon□tor,GL□□ES_co□□ressed_EAC_□□11_si□□□d□text□re,□□_□EBGL_vi□eo_tex□ure□GL_EXT_texture_filter_anisotropic,,□L_EXT_blend_fun□_extende□,G□_ANG□E_□□t□seriali□ed_context_string,GL□AN□LE_tr□ns□ated_s□□de□_sou□ce□GL_OE□□ele□ent_index_□□n□,GL_ANGLE_texture_□ompr□ssion_□xt3,G□_A□GLE_multi_d□□w□GL_□□GLE_sha□er_pixel_local_□tor□ge,□L□ANGLE_□equest_extensio□,G□□OES_EGL_image,G□_ANGL□_bas□_verte□_□ase_instan□e,GL_OES_g□t_pr□g□□m_binary,GL_□NGL□_clip_cu□l_dis□ance□GL_OE□_draw_buffers_□□dexe□,GL_□XT_polygon_□ffset_c□am□,GL_A□PLE_cli□_dis□ance,GL_ANGLE_texture_compression□dxt5,GL_OES_□urfaceless_contex□,GL_NV_pixel_buffer_□bjec□,□L_OE□_EGL_□mage_external_es□l□,GL_EXT_color_buffer_flo□□,□L_NV_framebuffe□_blit,GL□E□T_render_sno□m,GL_EXT_t□xture_compressio□_□□tc,GL_EXT_texture_compression_r□□c□GL□EXT_read_format_bgr□,GL_CH□OMIUM□bin□_uniform_location,GL_EXT_dra□_□uf□er□_indexe□□GL_EX□_m□p_buf□er_range,GL_OES_texture_□order_clam□□GL□OES_depth32,□□_ANGL□_s□a□er_pixel_local_□torage_coh□□ent,GL_EX□_textu□e_forma□□BGR□8888,□L_EXT□ro□ustness,GL□□ES□st□ndard_de□iv□tives,GL□A□G□E□g□t_tex_level_par□m□ter,□L_EX□_textu□e_s□ora□e,GL_OES_textu□e_npot,GL_AN□LE□framebuff□r□□ultisa□pl□,G□_□XT_unpack_□ubimage,□L_A□GLE_provoking_vertex,GL_C□ROM□UM_copy_text□re,GL_□XT□texture_rg□□L_OE□_□o□p□esse□_ETC2_sRGB8_alp□a8_te□ture,GL_ANGLE_base_ver□ex_□ase_instanc□_shad□r_built□n,GL_ANGLE_□□s□y_etc_decode,G□□EXT_texture□□ompression_s□tc_srgb□GL_O□S_fbo□ren□□r_mipmap,□L_EX□_□iscard_□ram□b□ffer,GL_OES_□ap□uffe□,GL_OES_tex□ure_half_float□line□r,GL_EXT_clip_cont□o□,GL_E□T_t□x□□re_bor□er_clamp,GL_OES_shader□multisample_i□terpolation,GL□□XT_shader_t□xt□re_lod,□L_EXT_text□re_mirr□r_c□amp_to_e□ge,GL_OE□_pac□ed_□□pt□_st□ncil,□L_ANGLE_te□ture□multisample,G□_EXT_color_buf□□r_h□lf□□l□at,GL_OES_com□ressed_E□C2_p□nch□hroughA_RGBA□_tex□ure,GL□□ES□tex□ur□_half_float,GL_□XT_□□bug□□abel,GL_ANGLE_pack_reverse_row□ord□r,GL_EX□_draw□bu□f□rs,GL_NV_pa□k_subimage,GL_□ES_compres□ed_ETC2_R□BA8_texture,□L_EXT_EGL_ima□e□external□wrap_modes,GL_OE□_tex□ure_floa□_lin□ar□GL_EX□_draw_□lements_□ase_vertex,GL_EXT_□RGB,GL_CHR□MIUM_syn□_query,GL_EX□_mu□□i_d□aw_indir□ct,GL_KHR_par□llel_shader_comp□le,GL_A□GLE_fram□buf□□r_b□it□GL_EX□□f□oat_blend,GL_EX□_multisampled_□en□er_to_texture,□L_EXT_texture_□□rm16,GL_ANGLE_□□ient□arrays,GL□N□□fenc□,G□_ANGLE_□ext□re_usage,GL_EXT_cl□p_cu□l_dis□an□e,GL_EXT_frag_□epth□GL_A□□LE_□□ltiview_multi□amp□e□GL_O□S□co□□res□ed□□TC□_RG□8_te□ture,□L_□NGLE□depth_□ex□ure,G□_ANGLE_□olygon_mode,GL_EXT_occlusion_query_bo□lean,GL_□XT_d□bug_□ar□er,G□_OES_com□r□sse□_ETC2_sRGB8□t□□t□r□,GL□□E□□sa□□le_variable□,GL_KHR_debug□2□24.07.□216□03:0□]□penGLExtensions:GL□O□S_dep□h24,GL□A□GLE□□□encil_textu□ing,GL_EXT_depth_□lamp,□L_NV_shader_n□pers□ecti□e_i□terpolati□n,GL_CHROM□UM_l□□e_co□text,GL_ANGL□□p□ogr□m_cache_control,GL□□NGLE_ins□a□□ed_arrays,GL_EXT_disjoint□timer_q□ery,GL_EXT_text□re_□□pe□2_10_10_10_REV,GL□CHROMIUM_copy_c□mpressed_t□□ture,GL_OE□_draw_eleme□ts_base_ver□e□,GL_E□T_blen□_mi□max□GL_E□□_texture_co□p□ession□□xt1,G□_NV_EGL_s□ream_consumer□external,□L_O□S_E□L_□mage_external,G□_OES_c□mpressed_EAC_RG11□u□si□ned_text□re,GL_O□R□multiview,GL□OE□_ve□tex_ar□a□_o□ject,□L_E□□_ins□anced_arrays,GL_OE□_texture_fl□at,GL_EXT_□□□e_instanc□,GL_□ES_rgb8_rgba□,□L_□V□_mul□ivi□□2□GL_CHRO□□□M_bin□□ge□erates_□esourc□,GL_AN□L□□rende□ability□□alidat□on,GL_OES_texture□stencil8,□L_ANGLE_□opy_text□□e□3d,GL_EX□_□onserva□ive_depth,GL_OES_compre□s□d_EAC_R1□_u□signe□_texture,GL□OES_compress□d_ETC2_punchthrou□hA_sRGB8_alph□□□extur□,GL□ANGLE_memory□s□z□,GL□OE□_comp□essed□EAC_R11_signed_□e□□u□e,GL_ANGLE_robust□cli□□t_me□or□,GL_AMD_p□rformanc□_□oni□o□,GL_OES_c□mpressed_EAC_RG11_signed_□□x□□re,GL_□EBGL_video_texture□GL_EXT_texture_□ilter_ani□otropic,,GL_EXT_ble□d_□unc□ex□ended,GL□ANGLE_get_ser□a□□ze□_context_str□ng,GL□ANGL□_□rans□a□ed_s□ader□so□rce,GL_OES_□leme□t_index_uint,G□_AN□LE□textur□_compression_dxt3,□L□ANGLE_multi_draw,GL_□NGLE_shader□pixel_□ocal_stor□ge,GL□AN□LE_reques□_exte□□ion,GL_OE□_EGL_image,GL_□NGL□_bas□_vertex_b□se_□□stance,GL_OES□get□□□ogram□□inary,GL□□NGLE_clip_□u□l_distance□G□_OES□d□aw_□uffers_□nd□xe□,GL_EXT_polygon_o□f□et_clamp,GL_APPLE_cli□_distance□GL□ANGL□□te□tur□_co□pr□s□□on_dxt5,GL_□ES_□urface□ess_context,□L_NV□pix□l_buffer□object,GL_□ES_EGL_image_external_es□l□,GL_□□T□color_buff□r_float,GL_NV_frame□uffer_blit,GL_EXT_re□der_snorm,G□_EXT_t□xture_□ompressi□n_bptc,GL_□□□_texture□c□□□res□ion_rgtc,GL_EXT□□ead_fo□mat_□gra□GL_CHR□□IUM□bind_uniform_locatio□,GL_EXT□draw_bu□fer□_in□exed,□L_□□T_□ap_buffer_range,G□□OES_textu□e_b□□d□r_clam□,GL_OES_□ep□h32,GL_ANGLE_s□ad□r_p□x□l□□ocal_storage_coherent,GL_□X□_t□□ture_□orma□_BGRA88□8,GL_EXT_robustness,GL_□ES_standard_deri□ative□,G□_ANGLE_get_tex_level□parameter,G□_EXT□te□□ure□stor□g□□G□_OES_t□xtu□e_□□ot,GL_ANGLE_framebuffe□_□ultisam□le,GL_EXT_unpack_subimage,GL_ANGLE_provokin□□□ertex□□□_CHROMIUM□□□py_te□t□re,GL□EXT_texture_□g,GL_□□S_compressed_ETC2_sRGB8□□l□ha8_tex□ure,GL_AN□LE_ba□e_ver□ex□ba□e_instanc□_sh□der_bu□ltin,GL_□NGLE_los□□_etc□decode,GL_□X□_textur□□compre□sion_□3tc_s□□b,G□□□E□□fbo□r□nder_mipm□p,GL_EX□_di□card_framebuffer,GL_OES_map□u□fe□,GL_OES□text□r□□□a□□_float_□inear,GL_E□T_c□ip_cont□ol,GL_□XT_te□ture_border_clamp,GL_□E□_shader□multisa□pl□_interpola□ion,□L_EXT_sh□der□textur□_lo□,GL_EXT_texture_□irro□_c□□mp_□□_e□ge,G□_OES_□acke□_depth_s□encil,GL_ANG□E_text□r□_mu□tisample□□□_EXT_color□□uffer_half_float,□□_□E□_com□ressed_E□C2_punchthro□ghA_□GBA8_textur□,GL_OES_texture_h□lf□□□oat,GL_EX□_□ebug_label,GL_A□GL□_□ack_re□er□e_□o□_ord□r,GL_EXT_d□a□□buffers,GL_NV_p□ck_s□bimage,GL_OES□compre□sed_ET□2_RG□A8_texture,GL_EXT_EGL_image_e□ternal_wrap_modes□GL_OES_tex□ure□float_□i□e□r□G□_E□T_□raw_element□_□as□_ver□ex,GL_EX□_sR□B,GL_C□ROMIUM_sync_query,GL_EXT_multi_draw_□n□irect,□L_KHR_parallel_shader□compile,GL_ANGLE_framebuffer_blit,□L_E□T_float□blend,GL_E□T_mult□sampled_r□nder_t□□textur□,GL□E□T_texture_nor□16,□L_ANGLE_client□a□rays,G□□NV_fence□□L_ANGLE_texture_usag□,GL_EXT_c□ip□cull_dis□anc□,GL_EXT_frag_depth□□L□ANGLE_mu□t□view_□ulti□a□ple,GL_O□S_□om□ress□d_ETC2_□G□8□texture,GL_□NGLE_depth_te□ture□GL_□NGLE_polyg□n_□od□,GL_E□T_occl□si□n_query_boolean,GL_EXT_d□bug_mark□□,GL□O□S_compressed_□TC2_s□GB8_te□ture,GL_O□S_□am□□e_var□□bl□s,□L_KHR□debu□[2024□07.0216:□3:06]Op□nGL□x□□nsions□G□_OES_depth24,GL_ANGLE_stencil_textur□n□,GL_EXT_□epth_cla□p,GL_NV_shader_noperspecti□e_in□erpolation□□L_CHROMIUM_lose_context,GL_ANGLE_□rog□am_cac□e_contro□,□L_ANGLE_i□stanced_□rrays,□L□EXT_disj□in□_□imer□query,GL_EXT_t□□tur□_t□pe_2_1□□10_10_R□V,GL_CHRO□□UM_copy_co□p□e□se□_□ext□re,GL_OES_d□a□_el□ments□base_vertex,GL_EXT□blen□_minmax,GL_EXT_texture_compression_dx□1□GL_NV□EGL_stream_consumer_e□ternal,GL_OES_E□L_□mage_externa□,GL_O□S_comp□esse□□EAC_RG11_unsig□ed_texture,G□_□□R□m□ltivi□w,□L□□ES_vertex_arr□y_object,G□□□XT_□n□tanced_ar□□□s,GL_OES_texture□f□oat□GL_E□T_ba□□□i□st□n□□,GL_OES_r□b8□rg□a8,GL_OVR_mu□tiview□,GL_CHROMIUM_bi□d_gene□□tes□resource,GL_ANG□□□□en□□r□bili□y_validation,□L_OES_te□t□r□_stencil8□GL□A□G□E□cop□_texture_3d□GL□EXT_con□ervative_d□p□h,GL_OE□_c□□□ressed_EAC_□11_□nsigned_t□xt□re,GL_OES_compresse□_ETC□_punch□hro□ghA_□RG□□□a□ph□_□ext□re,GL_ANGLE_memo□y_size,GL_OES_compressed_EAC_R11_signed_□exture,GL_A□□L□_□obus□□client_me□ory,□□_AM□_performa□ce□monit□r,GL_OES_compres□ed_EAC_RG11_signed_t□xture,GL_WE□GL_□□deo_texture,□L_EXT_te□ture_f□lter_anisotro□ic,,GL_□□T_ble□d_func_extend□d,GL□□N□LE_get□s□rializ□d_co□t□xt_□□ring,GL_A□G□E_□ran□l□ted_sha□er_sou□□e□GL_OES_□l□ment□□ndex_uint□GL_ANGLE_t□xtur□_compr□ssion_d□t3,GL_ANGLE□□ulti□dra□,GL_A□G□□_□had□□_pixel_local_sto□ag□,GL_ANGLE_request_extens□on,GL_O□S_E□L□image,GL_ANGLE_base_ve□tex_□as□_□ns□ance,GL_□□S_ge□_progra□_bina□y,□L_AN□LE_□lip_cul□_dis□ance,GL_OE□□draw_buffers_indexed,□□_□XT_□olygon_offset_□lamp,GL_APPLE_□li□_□is□ance□GL_ANGLE_texture_compress□on_d□t□□GL_O□S_s□rfaceless□c□ntext,GL_NV□pi□□l_b□f□er_object,GL□O□S□EGL_ima□e_□xternal_ess□3□GL_EX□_color□b□ffe□_floa□,□L_NV_framebuffer_blit□GL_EXT_render_snorm,GL_EXT_t□xt□re_compre□sion_bp□c,GL_E□T_□□□□ur□□co□□res□ion_rgtc,GL_EXT_rea□□fo□mat_bgra,GL_CHROMIUM_bi□d_uniform□loca□i□n,GL_□XT_draw_□uffers_indexe□,G□_EX□_□ap□buf□er_ra□□e,GL_OES_textur□□bor□er_clamp,GL□OES_□epth3□,GL_ANGLE_□hader□pixe□_local_storage_c□□□ren□□□□_E□□□texture_for□at_BGRA8888,GL_EXT_r□bus□□ess,GL_O□S_s□□ndard□de□i□□□ives,GL□ANGLE_get_tex□level_parameter,GL_E□T_□exture_□tora□□,GL_□ES_texture_npot,GL_A□G□E_frameb□ffer_multis□mple,G□□EXT_unpack□subimage,GL_AN□□□□pr□vok□ng_□ertex,GL_□HROM□UM_copy_texture□G□_E□T_texture_r□,GL_OES_co□pressed_ETC2_sRG□8_alpha8_t□xture,GL_ANGLE_base_vertex_base_□nstance_shade□□builtin,GL_ANGL□□los□y_etc_de□ode,GL□EXT_text□re_compres□ion_s3tc_s□gb,G□_□ES_fbo_ren□□r_□ipm□□,□L_EXT_discard□□ram□buffer,GL_OE□_□apbu□fer,GL_O□S_t□xt□re_half_float□l□□ear,G□_EXT_clip_contro□,G□_□XT_t□xture_border_clamp,GL_OES_sha□□r□multi□□mple_interp□□ation,□L_EXT□sh□□er_textu□e_lod,GL_□XT_texture_mirror_clamp□□o_edge,GL_OES_p□□ked_depth_stencil,G□□AN□LE_text□re_mul□i□amp□e,GL□EXT_color_□uffe□□half_□loat,G□_OES_□omp□essed_□TC2_punchthrough□_□GBA8_te□t□re,GL_OES_tex□ur□_hal□_float□G□_EXT_□ebug_□abel,GL_ANGLE_pack_re□erse_ro□_ord□r,GL_EXT_□raw_□uffers,GL_NV_pack_su□imag□,G□_OES_compressed_ETC□_□GB□8_texture,GL_EXT_□GL_□mage_ext□rna□□□r□p_mod□s,□L_□ES_texture_float□linear,□L_E□T_d□aw_el□ments_b□se□□e□tex,G□_EXT_□RGB,GL_CHRO□□UM_sync_quer□,GL_□XT_multi_draw□in□i□ect,GL_KHR_□arall□l□shader_c□mpile,GL_A□GLE_f□am□bu□f□r_blit,GL_EX□_float□b□end,□L_EX□_mult□□amp□ed□rend□r_to_texture,G□_E□T_textu□e_n□rm1□,□L_ANGL□_□l□ent_arr□ys,□L_NV□fence,GL_□NGLE_textu□e_us□ge,GL_EXT_clip□cull_distan□e□GL_□XT_frag_de□th□G□_A□GLE_mul□□view_mu□tis□mple,GL_O□S_c□mpr□□sed□E□C2_RGB8□texture,□L_ANGLE□depth_textu□e,GL_ANGL□□p□l□gon_mode,GL_E□T_o□c□usion_q□ery□boolean,GL_EXT_debug□□□□□er,GL_OE□_compressed_ETC2□sRGB□□te□□ure,□□_OES□sample_variables,GL_KHR_de□□g ... 详情